#ifndef WSYLINE_H
#define WSYLINE_H

#include "geometry/geometry.h"
#include "geometry/vertex3D.h"
#include "QtGui/QOpenGLFunctions"
#include <QList>
#include <QObject>

/** 王诗阳线段对象 */
class WSYPath : public Geometry {
public:
    WSYPath(QList<Vertex3D*> line) {
        currentLine = line;
        this->setType("line");
        this->generateBufferOfLine(line);
    }
    ~WSYPath(){

    }
private:
    QList<Vertex3D*> currentLine = QList<Vertex3D*>();
};

#endif // WSYLINE_H
